Placing a base and building a radar station allow you to track and intercept UFOs across a continent. The first thing you'll see in-game is the Geoscape, the world map. An alien invasion has interrupted the apocalyptic bickering of the USA and the USSR, and the international forces of the Xenonaut project are Earth's only organized defense. The result is a deeply engaging, indie version of an alien invasion that stands toe-to-toe with X-COM-the classic and the reboots. From individual, grid-based inventories to a line-of-sight cover system and destructible environments, every mechanic from the classic has been reimagined, rebuilt, and given an extra layer. But where 2012's excellent XCOM: Enemy Unknown modernized the setting and recreated the franchise's systems in broad, easy-to-read strokes, Xenonauts threw itself headlong into the details. Xenonauts began life as a reimagining of the classic turn-based strategy game X-COM: UFO Defense.
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